"send message to apply damage"
"use imagefill example"
"Set money in UI"
"add hover effect on text"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"create an inventory system that is easy to customize from the Unity UI"
"self destruction of gameobject after a time"
"create uicontroller with visibility switch option"
"Create a cube"
"follow the player"
"zoom the camera at runtime using mouse click"
"create cube pooler"
"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"
"throw a baseball ball"
"Occlusion Area Center"
"Create a cube and assign a material to it with a shader"
"create 5 cube randomly"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"create a falling cube"
"edit the wraptime of UI in game"
"move UI element on a curve using LeanTween"
"set the light emission in the game"
"gun change with mouse wheel"
"Character controller with hollow knight like movement like wall jumping or dash"
"create an enemy state machine"
"left/right movement with finger swipe"
"spawn coin object on hit"
"start Coroutines"
"create an inventory system that is easy to customize from the Unity UI"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"spawn player on point"
"make a cube"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"create an enemy spawner"
"Rotate the game object by pressing Key at runtime"
"Interactable lever after pressing E add comments to code"
"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."
"create a 3d player controller that can walk, run, jump, roll and attack."
"mesh setter script"
"set alpha min threshold for image"
"a script where characters can be added to a list through a public method where the characters follow the player at a defined distance and speed where their sprites changed based on their direction of movement using a script to define which character"
"Get fps on screen"
"dance animation"
"Make me a Walking/Running system with instructions on how to set up and use"
"Load next level on Button click"
"Create a clicker game with instructions on how to make it work"
"script for a coin magnet"
"Make scene switch after rigidbody reaches a trigger"
"spawn 2d game object in unity 3d"
"clear the area in the game"
"Create a clicker game with instructions on how to make it work"
"make splash screen"
"create a visual novel architecture"
"Create a clicker game with instructions on how to make it work"
"create a third person player controller that can walk, sprint, jump and roll. a"
"enemy wave"
"create a movement script for a 3d cube"
"Gun shooting with raycast, Fire rate, Multiple shooting sounds and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"damage player on collision"
"script for an extra life"
"Changing the cameras on mouse enter and exit"
"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."
"Obtener el ángulo entre dos gameobjects ,con un gameobject vacÃo como pivote"
"Make scene switch after rigidbody with tag Player reaches a trigger"
"sum two numbers"
"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"
"move UI element on an arc using LeanTween"
"create a room in an online game"
"Character controller with hollow knight like movement like wall jumping or dash"
"create an enemy spawner"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"hello world"
"make a cube that will auto spawn"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"advanced ai system"
"Does not destroy the game object when loading next scene"
"create a timer for my game"
"Player movement with arroy keys and W,A,S,D keys"
"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"
"Interactable lever after pressing E add comments to code"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"scale object at runtime"
"camera slow motion delay"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."
"create an advanced score counter for players"
"create an inventory system that is easy to customize from the Unity UI"
"create ui handler c#"
"object jump with space key"
"show the percentage value"
"create a baseplate"
"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"
"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."
"AI System with detection, smart navmesh and intuitive ai."
"quit game on button click"
"create a 2d gungeon generator"
"make a rgb for my gorilla tag copy and tell me how to use it"
"set color on tap"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"fix the frame rate in game"
"Create code for a 3d fps shooter game where you fight zombies"
"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"