Featured Generations
  

"2d platformer character controller"

  

"create a basic tower defense enemy movement script"

  

"follow object with mouse cursor"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"how to download scene from addressable c#"

  

"sum two numbers"

  

"create a button flicker class in unity"

  

"zoom in and zoom out object class with start and update methods"

  

"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"Set money in UI"

  

"acceleration controls"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"enemy movement on collide without pressing button"

  

"Create And Join Room By Using Photon SDK"

  

"infinite spawn anything"

  

"Unity2D. One script: draws and controls a player with WASD and creates the components it needs. Also draw a procedural endless platforming map. Creates particle effects for death and jump and plays them correctly. Creates hazards that kill. Color all"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"Create a clicker game with instructions on how to make it work"

  

"create uicontroller with visibility switch option"

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"get instance id with 10 game objects"

  

"restart running"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"input field that you can only type english uppercase and lowercase letters"

  

"set the light emission in the game"

  

"set resolution"

  

"On trigger, activate game object"

  

"Interactable lever after pressing E"

  

"can you make a wasd movement for unity"

  

"Ignoring collision between enemy and asteroid"

  

"shoot bullets randomly"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"start and update methods for fps"

  

"coin collect on trigger"

  

"create a decreasing health bar"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"When all objects are destroyed, activate an object"

  

"how to download scene from addressable c#"

  

"create a movement script for a 2d cube"

  

"create an enemy spawner"

  

"create a tower base class for a tower defense game"

  

"2d platformer character controller"

  

"set the layer"

  

"mouse over and exit color in the game"

  

"Write a compute shader function in HLSL that draw a line from point A to B in a texture using the DDA algorithm. Add comments to code."

  

"make a unity script that will auto spawn blocks like its raining blocks"

  

"create an enemy spawner"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"how can i make a bullet fire in a game"

  

"ConnectServer by using Photon Pun SDK for Network"

  

"create a cube"

  

"change the cameras on mouse enter and exit"

  

"Object fall down with mobile shake to left and right"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"enemy wave"

  

"Create a script that when you click a part it will open up a UI."

  

"create a card based inventory"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"create an advanced score counter for players"

  

"a infinite runner"

  

"make the camera follow player"

  

"Hitscan Weapon system"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"scale on mouse down"

  

"mesh setter script"

  

"create enemy spawner in a 2d game"

  

"gun change with mouse wheel"

  

"distance to checkpoint"

  

"follow object with mouse cursor"

  

"Multiplayer network"

  

"Multiplayer network"

  

"create a timer for my game"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"display projectile count"

  

"move UI element on an arc using LeanTween"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"On trigger touch, start specific sound"

  

"Restart button when the game is fail or completed"

  

"override Sprite"

  

"create an enemy spawner"

  

"Add items to inventory at runtime"

  

"get components of object"

  

"print hello world"

  

"timetolive"

  

"set alpha min threshold for image"

  

"spawn player on point"

  

"A base class for a 2D platformer enemy"

  

"create a party system like in Deltarune where characters follow you with a public method to add characters with different sprites for different directions"

  

"After Audio1 end, Start Audio2 and loop immediately."

  

"Game failed when player collides with enemy"

  

"move vehicle with Accelerometer or Gyroscope"

  

"print hello world"

  

"add hover effect on text"

  

"change the item when player collides"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"Get fps on screen"

  

"give hint to user on click"

  

"Create a clicker game with instructions on how to make it work"