Featured Generations
  

"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"

  

"create an image aligner"

  

"On trigger touch, start animation"

  

"When all objects are destroyed, activate an object"

  

"dialogue box pop up before player start press button to proceed"

  

"create a cube"

  

"Make objects interactable with a player when he press E to do something add comments to code"

  

"reload scene"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"join a room in my online game"

  

"a infinite runner"

  

"spawn coin object on hit"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"camera slow motion delay"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"2d platformer character controller"

  

"Does not destroy the game object when loading next scene"

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"implement behavior tree for complicated enemy pattern."

  

"ConnectServer by using Photon Pun SDK for Network"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."

  

"a infinite runner"

  

"create a joystick controller"

  

"change the cameras on mouse enter and exit"

  

"distance to checkpoint"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"Create a random map generation system with multiple layers of perlin noise for a 2d unity game"

  

"Get fps on screen"

  

"change audio on walking and running"

  

"start Coroutines"

  

"create a visual novel architecture"

  

"shoot bullets randomly"

  

"Create a square at mouse position with a random colour from a gradient"

  

"control the movement of player using waypoints system"

  

"Music visualization linerenderer"

  

"quit game on button click"

  

"Restart button when the game is fail or completed"

  

"hide object with delay"

  

"Create a script that when you click a part it will open up a UI."

  

"if there is a crash i want a report"

  

"A timer that when it reaches 0, it deactivates the current object and activates another object instead"

  

"get instance id with 10 game objects"

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect and impact effect that destroys itself."

  

"count down sound"

  

"throw a baseball ball"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"open door by pressing key in game"

  

"create a third person player controller that can walk, sprint, jump and roll. a"

  

"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"

  

"play the audio on zoom out"

  

"print hello world"

  

"add items at runtime"

  

"hello world"

  

"Create a code to generate random number like it seems a speedtest, (50, 100, 98, 99, 111..) and apply this on a textbox."

  

"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."

  

"make the camera follow player"

  

"generate map data for level based on BlockElement"

  

"Complex Character Controller that uses RigidBody"

  

"clear the area in the game"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"Create a cube"

  

"create a falling cube"

  

"create a cube that you can move by holding it and if you not longer holding it, you place it where you no longer holded"

  

"Multiplayer network"

  

"Kill the 2d enemy in platformer game"

  

"make a detailed achievement controller with pop ups to show and unlock achievements"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"make a unity script that will auto spawn blocks"

  

"set up the web camera in my online game"

  

"create a falling cube with instructions on where to insert te code"

  

"animation controller"

  

"create an enemy spawner"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"create a movement script for a 3d cube"

  

"make a red car"

  

"rts unite movement script with collision detection"

  

"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."

  

"Obtener el ángulo entre dos gameobjects ,con un gameobject vacío como pivote"

  

"Class which toggles the teleport on the right thumb stick input its use in VR unity games"

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"buy menu in game"

  

"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"

  

"make a rgb for my gorilla tag copy and tell me how to use it"

  

"when 25 cubes with the tag Training get destroyed, object appears"

  

"show the percentage value"

  

"damage player on collision"

  

"Create a cube and assign a material to it with a shader"

  

"make a cube"

  

"Hitscan weapon with Trail render Bullet Trail, Bullet Spawn Point using a transform, Bullet speed, Bullet Distance, Rate of fire, Multiple custom shooting sounds, Impact and Muzzle flash Particle support. Delete effect after wall hit or time."

  

"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."

  

"sound on button click"

  

"create a health system"

  

"implement fb login system"

  

"save file different scene"

  

"set the layer"

  

"give me an example of a raycast hit and no hit in the same method"

  

"use imagefill example"

  

"move and rotate object with arrow keys"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"rotate object"