"change audio on walking and running"
"start and update methods for fps"
"when 25 cubes with the tag Training get destroyed, object appears"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"Multiplayer network"
"move UI element on an arc"
"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"
"follow the player"
"create a script where you can add characters to a list who will follow the player with their sprites changing to show their direction and with variable speeds and distances for a 2d game"
"make a red car"
"Complex Character Controller that uses RigidBody"
"create an inventory system that is easy to customize from the Unity UI"
"Destroy the Game and Remove the gameObejct"
"scroll over 2d background"
"Script a player movement"
"zoom the camera at runtime using mouse click"
"script for an extra life"
"create a cube"
"Create a cube and assign a material to it with a shader"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create a decreasing health bar"
"Music visualization linerenderer"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"AI System with detection, smart navmesh and intuitive ai."
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Muzzle effect, bullet tracer and impact effect that destroys itself."
"create a visual novel architecture"
"When all objects are destroyed, activate an object"
"implement fb login system"
"Make objects interactable with a player when he press E to do something add comments to code"
"dance animation"
"Create a cube"
"create a falling cube"
"hide object with delay"
"script for a coin magnet"
"display projectile count"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"sum two numbers"
"create a 3d player controller that can walk, run, jump, roll and attack."
"coin collect on trigger"
"When an object is activated, an animation plays and no input can be sent in that object when the animation is currently active"
"Make scene switch after rigidbody reaches a trigger"
"connect to a chat server and communicate for clients in online game"
"Create And Join Room By Using Photon SDK"
"Gun shooting with raycast, Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with R key, Shooting effect and impact effect that destroys itself and Damage system."
"Make scene switch after rigidbody with tag Player reaches a trigger"
"move UI element on an arc using LeanTween"
"gun change with mouse wheel"
"A timer that when it reaches 0, it deactivates the current object and activates another object instead"
"create a baseplate"
"On trigger touch, switch to scene with name"
"hello world"
"a music controller class"
"make a cube"
"create a third person player controller that can walk, sprint, jump and roll. a"
"create an advanced score counter for players"
"acceleration controls"
"send message to apply damage"
"Create a system with a public function where you can add party members to a list which follow the player in a line"
"Load next level on Button click"
"move and rotate object with arrow keys"
"make the camera follow player"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"Player movement with arroy keys and W,A,S,D keys"
"Obtener el ángulo entre dos gameobjects unidos con hinge joint"
"For Unity 2D. Create one script that: draws and controls a player and creates the components it needs. Also draw the platforming map with code and assign the correct components. Creates particle effects for death and jump. Creates hazards that kill."
"get instance id with 10 game objects"
"override Sprite"
"Occlusion Area Center"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"create an enemy spawner"
"tap area of game"
"create an enemy spawner"
"join a room in my online game"
"On trigger touch, start animation"
"A dialogue system with scriptable objects, a system to choose multiple options being able to activate dialogue from an npc and with an events system so you can make things happen in the game Also you get new dialogue when talking to a character again"
"create a movement script for a 2d cube called Player and make it move right when you click d and left when you click a add comments"
"change the cameras on mouse enter and exit"
"timetolive"
"self destruction of gameobject after a time"
"Music visualization"
"add items at runtime"
"damage player on collision"
"display the number of enemies in my game in text mesh gui"
"create a card based inventory"
"create a basic tower defense enemy movement script"
"create a third person orbit camera that orbits the player based on mouse input"
"gun reload"
"Interactable lever after pressing E add comments to code"
"make a cube that will auto spawn"
"dance animation"
"quit game on button click"
"For Unity 2D, create one script that would be a functional simple platformer including the player, terrain, obstacles, controls and simple particle effects for jumping and death. The player should not be able to double jump."
"Get fps on screen"
"Music Fade-In that makes volume go smoothly from 0 to 1 using coroutines and lerping"
"create enemy movement script without overlapping and looking for the nearest target"
"load scene trigger on game finish"
"create a real player map using SpriteRenderer"
"Script that get a json file with events list (title, type, date, location, interfering, description, price)"
"On trigger touch, start specific sound"
"create a 3rd person orbit camera controller that uses mouse input to orbit the player"
"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"